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Showing posts with label Games. Show all posts
Showing posts with label Games. Show all posts

Monday, July 18, 2011

Pipes (aka, Pipe Dream), now for Python too!

Ah, the classic game, Pipes. You know, the one where you arrange pipes on a grid and try to reach the goal while creating as long a chain as possible? Yeah, that game.

I've played around with the logic a bit in Python, and came up with this. It's not a complete game yet, obviously, but I've got the flow logic down.

Todo

Stuff needed in order to be considered "complete":

  • Set up input (and a queue of pipes)
  • Move from text to some other rendering method (probably GL, via pygame or some such Looking like Gtk+; Partially complete.)
  • Maybe, convert to multiprocessing (Not as easy as I thought, but done)

Wishlist

Of course, the next step after "completion" is improvement...

  • Implement levels (with larger maps and faster flow rates)
  • Blocks (obstacles) to put a wrench in your design
  • etc. (feel free to make suggestions in the comments)
...but let's not get ahead of ourselves. ;-)

Saturday, August 1, 2009

DSi Proving to be Less Interesting than Anticipated

While I have to admit, I don't have many games (one so far, Brain Age2), I kind of expected more from Nintendo when I made the decision to get a DSi. Don't get me wrong, the DSi itself is a great handheld. The Sound app is really cool (though it would be nice if it supported Vorbis, or MP3), the camera is fun to play around with, and the DSiWare shop offers great potential(key word). However, none of what's available in the DSiWare shop is really interesting to me; I didn't get a DSi to do calculations, or watch the time--I got it to play games on.

My opinions on the current offerings:
  • Pictobits looks interesting, but overcomplicated.
  • Mario vs. Donkey Kong™ seems like it would be fun, but is pretty expensive and I didn't really feel like playing a lemmings-esque game, so I skipped on that one.
  • Already had a brain-training-oriented game, so all those and the sudokus were out of the question.
  • A racing game didn't really click with me on a handheld system.
  • Despite my affinity for numbers, I think Base 10 is a bit too much.
  • BOXLIFE just looked plain tedious.
  • Dr. Mario Express was limited in features (according to reviews, anyway), and (spoiler) Brain Age2 has a similar mini-game built in.
  • I actually got Mighty Flip Champs!, and it's fairly fun. I don't see me playing it over again, but playing through it once will be challenge enough. Not sure it was worth all 800 points, though. Would be happier if it was only 500, but I guess that's how things are...
  • The rest really just aren't anything I would be interested in.
What I would like to see are some old NES titles (for old times sake), and Cave Story (someone was doing a port to the DS, but I haven't seen anything about that in a while and don't have a cart to use anyway). Until then, I guess I'll just have to wait.

P.S.: Don't mention that new Zelda game with the trains; looks like it was made for 4-year-olds or something. I might get some other game, so if anyone has any suggestions, please comment. ^.^